![]() Is there anything I’m missing? It’s weird because it’s not my first time using AddAccessory as I’ve gotten it to work before on a different project. Instead of the intended behavior of equipping to the player and the accessory remaining with the character as its parent, it just deletes immediately irrespective of if I leave it anchored or not. I even tried doing a sequence that goes along the lines of this, and it does not hang! repeat I tried anchoring the parts in the Accessory but that only teleported my character to the default position of the parts before immediately disappearing. The Attachment objects in the Accessory objects all match the names of Attachment objects in the default character (for the record, I am using R6 but I don’t think this matters). Following the devhub article for AddAccessory, I am still unable to get the accessory to equip. I have custom accessories that I am trying to equip on the player.
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